Consequences: the "Crosshair: Show while Hovering on Objects" switches will become unavailable and its functions will be inhibited. However, using the same method, you could pick alternate perks from the skill tree and level those up manually - just type "help [Perk Name]" instead, as "help focus" was specific to finding the perk called "Focus". If you want stealth meter to be centered dynamically and get the aiming offsets during sneaking then simply disable the "Stealth Meter Lock (Custom UI)" option in MCM. [*] The rest ranged settings are the same as they was in old mod (3PCO++) but now they resorted and renamed. Note 0: aim-assist auto-switching mechanism is optimized to not fire intil the activity is changed, but after re-adjusting the set of auto-switches in MCM you will need to switch the camera view two-three times (and re-draw weapon maybe) until new settings apply. [+] New option "Process Animation Events" - disabling this hook will cause AIM FIX to stop capturing and processing animations events to suit needs of some another mod, if you consciously want it. When disabled, this parameter will be reverted to its initial state (from other combat mods or vanilla). AIM FIX mod will automatically disable this switch as soon as you disable the "Crosshair: Show while Hovering on Objects" option for all Activities to lighten the script load a bit. Playing next. [*] Horizontal camera posotion tweak: position of the melee camera is initially swapped to center despite the actual horizontal value in the MCM is 50 (same as the exploration camera). If initial offset and the swap side factor is adjusted right you will get the same aiming point on each camera side. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. after crouch, stand up, etc). [+] Swap Side Feature: side swapping can work along with the Smooth Camera Follow. 11:59. You probably saw such situations when first time you draw/sheathe weapon/magic auto-switch does not triggers but next time, and so on, it works flawlessly. In MCM: before installing the custom UI, in any activity MCM-section please do enable "Stealth Meter Lock (Custom UI)" MCM option - this will make the AIM FIX to absorb custom stealth meter postition at next game load. After uninstallation and saving this game the rest actions depending on user'skill when preforming saved game cleaning using external utility (search for two scripts to delete from save: LoadCamINI and SmoothCameraFollow). Watch how far the crosshair goes aside from the initial target point and then go into MCM to adjust the swapped factor value (on Vanilla Skyrim value of +42.0 will be the best as a start to try). For arrows and bolts it allows you to make a more inclined flight trajectory. Tons of flexible MCM options and camera features. So, you will loose realism but get a good crosshair. Internal game parameters of such NPC dodging behavior being absorbed on first mod init and reverted back upon in-game uninstall. [+] Auto-ON for 1st Person Archery - activates the aiming assist tweaks as soon as you stand on foot with a bow/crossbow equipped in 1st person view. [*] Improved crosshair offsets handling and anti-twitching: [+] Added twitching prevention for a spell-blade mode (left handed magic offsets during melee activity). In this post, I’ll be explaining how to set up Skyrim Sexlab for the game’s Special Edition. 2. You have permission to translate < language.txt > files and must present a translated file to author (by the forum's personal message).2. Reverts all changed Skyrim parameters to a vanilla ones, detaches all game's hooked events and hotkeys for current game to be saved, also inhibits all mod functions except one MCM button - "Reset and Restart Mod" (just in case if you change your mind, it's OK all will be fine with your save, you may not worry at all). Skyrim.ini or .ESM master-files). Currently it has options to control the custom UI mods and Archery Gameplay Overhaul. Example of use: with master level spells you need to have a good measure of distance to avoid melee attacks interrupt. Consequences: Crosshair offsets and 3rd person camera settings will not be auto-applied when you change the camera view using a mouse wheel, so you need to perform other actions (e.g. [+] MCM: improved MCM hints (appearing below): now they also contain technical info about specific game parameters being changed (e.g. delhospital. [*] Fixed position recovery of a custom UI's stealth meter position after settings reset and in-game uninstall (discovered thanks to Psyphie). I’ll say it, this beautiful Falmer Bow is just a beaut to look at. Fixed issue (discovered thanks to Tony48): when the camera min/max distance (vanity) was not applied once on first game load after Skyrim was fully restarted from desktop, but during the next game loadings all worked. Note on installating a custom UI mod on a saved game whene the AIM FIX is already active: 1. Applies globally to Archery and Magic. Subsequent game reloads will be without delay. [+] 3rd Person Camera: Sneaking Vertical. Consistent Older People Nordic Faces Better Vampire Appearance … [+] Auto-ON for 1st Person Magic - activates the aiming assist tweaks as soon as you stand on foot with a spell/staff equipped in 1st person view. Additional note for better understanding how it works: right handed magic offsets now will apply instantly on eqip (before the attack). [+] New option "Tweaks for Archery Gameplay Overhaul" - available only if AGO is installed. 1.3. Exception for vailla UI (maybe some Custom UI mods too): a short-time dissapear may still presist when the game hides the crosshair on enter sneaking - it's irremovable game behaviour, not the mod. SkyHUD, Customizable UI Replacer, etc). [+] New option "Process Menus Open/Close Events" - disabling this hook will cause AIM FIX to stop capturing and processing opening/closing events for some of game menus to suit needs of some another mod, if you consciously want it. [*] Debug messages - AIM FIX will display notification messages in upper screen corner containing detailed info: current activity and equipped weapon/spell, current aiming offset coordinates and attack state, aim assist auto-toggle, etc. Some default settings has changed. [*] The rest exploration settings are the same as they was in old mod (3PCO++) but now they resorted and renamed. [+] MCM section - Exploration Activity (no weapon/spell drawn/equipped - ex. Initially this switch will be inhibited (grayed out) until "Stealth Meter Lock (Custom UI)" is active - that is a default setting. So nothing compicated, you can change this value any time. SkyHUD with its own iHUD compatibility patch (incl. [+] Melee Camera for Left Handed Magic - duplicates the one in the Ranged Activity section since this parameter is global and related to Melee/Ranged toggle. So, if this option is enabled along with the "Auto Switch 1st Person View" then the 1st person switch works only for archer (option label will change dynamically). Value of 100 means that all NPCs become a headshot-snipers, otherwize zero means that they become squint-eyed ;) but they still be able to make 1..2 hits in 10 miss. 2.4. Dynamic Aim Assist auto-switching (tweaked similar to Proper aiming mod) separately for archery and magic also for 1st/3rd person. Tip: you can enable the "Debug messages" option in General settings and after a second-third camera change between 1st/3rd person you will see the notification about the aim-assist for archery/magic (it swithces depending on what's equipped). Dynamic crosshair visibility toggle, stealth meter position toggle. Then you can use the console command … Copyright © 2021 Robin Scott. I recommend to not touch the MCM at all until you get out of Helgen. Provides mods compatibility tweaks for advanced users. [+] Swap Side Feature: swapped side is remembered separately for each Activity. Fixed issue (discovered thanks to Tony48): when the camera min/max distance (vanity) was not applied once on first game load after Skyrim was fully restarted from desktop, but during the next game loadings all worked. WARNING: It's strongly not recommended to change anything there without knowing of what you are doing. [+] Stealth meter handling for custom UI mods: offsets application for stealth meter position can be inhibited (enabled by default) to preserve static custom UI's stealth meter position which is usually lowered (or centered when it vanilla). Archived. [+] New option "Process 'Sneak' Key - disabling this hook will cause AIM FIX to stop capturing and processing the Sneak hotkey (default key are Ctrl) to suit needs of some another mod, if you consciously want it. 1.2. Consequences: aiming offsets will no longer be updated (re-calculated) for an opposite camera side; also FOV will not apply automatically after menu closing. Releasing one of the attack buttons during a dual charge/cast will bring the offset for charging spell the remaining active. Requies all main offsets to be properly adjusted on the initial camera side before finding the appropriate increment value. It is a unique Dwarven bow that is not level-dependent. Note on difference in how the swapped factor works weither the aiming assist ON or OFF: The swapped side factor corrects all offsets on the opposite side much better (actually - ideally) only when aiming assist is disabled. OTTO. So disabled fits well realism and hardcore ranged gameplay but it need to be adjusted for each character position, weapon type and camera view. Unofficial Skyrim Special Edition Patch.esp ApachiiHair.esm Falskaar.esm FlowerGirls SE.esm Schlongs of Skyrim - Core.esm SkyUI_SE.esp Reverb and Ambiance Overhaul - Skyrim.esp Immersive Sounds - Compendium.esp Undeath.esp SMIM-SE-Merged-All.esp Cutting Room Floor.esp Immersive Wenches.esp BetterQuestObjectives.esp dD - Enhanced Blood Main.esp [*] Optimized Smooth Camera Follow: now the camera will start following fast & fluid and less stuck on the opposite side on stop strafing. [*] Option "Stealth Meter Lock (Custom UI)" removed and replaced by different option (in the new MCM-section "Advanced Compatibility") since it now has a different purpose (more details down below). For example, bandits vanilla accuracy is 84, can you believe it? AIMFIX.esp has ESL flag now which gives +1 free plugin slot. Copyright © 2021 Robin Scott. Customizable UI Replacer (if you prefer it too), 6. iHUD compatibility patch for AIM FIX (from AIM FIX download page). - Disable the "Show while Hovering on Objects" option for each Activity. Added a new switch "Disable Aiming Offsets Application" in the "Advanced Compatibility" MCM-section. I tries reinstalling XPMSE … Press J to jump to the feed. This mod somehow speeds up the papyrus engine and prevents game freezing. So what is the best bow? So it's suitable for for fun but not for realism. If you find Dravin's Bow before being assigned the quest, you may be unable to return it to him even if he tells you about his stolen bow after you have found it. [+] Reset and Restart Mod - restores initial AIM FIX settings also reactivates the mod after pressing a button "Prepare Mod for Update/Uninstall" (see next). "Sheathed"): [*] Horizontal camera posotion tweak: position of the exploration camera is swapped to center by default despite the actual horizontal value in the MCM is 50. 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